What lies in your console as we speak?
Moderator: EG Members
- DarkenRahlX
- Crusher of Dreams
- Posts: 1516
- Joined: Wed Mar 23, 2005 3:11 am
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You have to keep hitting the mirror that looks different from the others until it breaks. It switches postion alot. You'll know it's the right one when you start hearing your sword hit. You have to repeat the process 1 more time after that I think.Malvado wrote:I hate that they abused Ayami Kojima to make her art come out like that. Other then that I'm buying a DS just for that game.
PS2: DMC3, on level 19. Don't understand how to kill those monsters in the mirror room.

- Malvado
- Crusher of Dreams
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That battle system is pretty neat, characters seem to take to long to do anything though. You only get four slots per battle and all characters share those so i looks like this "enherjar(sp), lorelei, potion x3, power wrist x10". Well that's just the first area but you kind of get it. Movement is done like a point and click while the A button places you in look mode that searches for items on current map. So basicly you have no control on character movement except "rope, <<back, UP>>, etc". The awkward travel system is chopped up with mini events like jump over the boulder by entering buttom combinations or press A real fast to pull out the sword in the ground. Nice but aren't wonderfully done. All this is put together in a package that has characters explain everything from attacking to tighting your scarf, which shows they talk to much for their own good. Cutscenes, unique dialogue, and voice acting on special attacks makes this a good find. It doesn't beat Golden Sun but playing something totally different like this deserves a shot. I give it a pre-emptive rating of 7/10 until i get out of elendria or whatever.....
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- notanewb
- Posts: 53
- Joined: Wed Jan 12, 2005 2:20 pm
- Location: Moving through Time and Space
With regard to Dawn of Sorrow (or Sougetsu no Juujika as the japanese would call it), there has been numerous improvements, none of which were small. After playing the game, I believe that the anime style is very fitting to this game simply because there's more life animated into the dialogue, which makes up for the lack of voice acting, which we all loved from Symphony of the Night.
Gameplay-wise it feels almost exactly like Aria of sorrow, but a few tweaks to the engine have made the game much more enjoyable, even to those who stubbornly believe that Symphony of the Night was the best game ever. While this game comes very close to topping its previous legend by adding more features such as soul forging and playing as Alucard form SoTN, there was only one thing that fell slightly short which would have made the game s equal to one another; the music.
Not that I'm saying the music is bad, on the contrary, it was composed perfectly with every ambience an area could provide in mind, and there were even remixes of some of our favorite old-school songs, but what could have given the music that extra litle push would be the sound quality.
What made SoTN the best was its gameplay as well as the orchestrated music, and yet in Dawn of sorrow, though it comes close, slightly misses the orchestral quality mark. Other than that, the game is definitely a must-buy among castlevania fans.
Gameplay-wise it feels almost exactly like Aria of sorrow, but a few tweaks to the engine have made the game much more enjoyable, even to those who stubbornly believe that Symphony of the Night was the best game ever. While this game comes very close to topping its previous legend by adding more features such as soul forging and playing as Alucard form SoTN, there was only one thing that fell slightly short which would have made the game s equal to one another; the music.
Not that I'm saying the music is bad, on the contrary, it was composed perfectly with every ambience an area could provide in mind, and there were even remixes of some of our favorite old-school songs, but what could have given the music that extra litle push would be the sound quality.
What made SoTN the best was its gameplay as well as the orchestrated music, and yet in Dawn of sorrow, though it comes close, slightly misses the orchestral quality mark. Other than that, the game is definitely a must-buy among castlevania fans.
If not for the ray of hope, the world would've been consumed in darkness already
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- notanewb
- Posts: 53
- Joined: Wed Jan 12, 2005 2:20 pm
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SirAileron wrote:You'd better, or else Soma's gonna barge into your house, kill you, and exit a couple o' hundred times to get your soul. <_<Ayanami wrote:and well, I own a DS, so I am going to buy Castlevania when it comes out.
hahah thats soo great. If you dont get this, then i dono what to say...

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- notanewb
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- DarkenRahlX
- Crusher of Dreams
- Posts: 1516
- Joined: Wed Mar 23, 2005 3:11 am
- Location: Deployed in the Middle East
Funny, I was just playing KOF 2003. Hey Darken, you know how Shen can do a quarter circle motion punch special move and then cancel it into a super. Is it just me, or can no one else manage this? I am trying to get some sort of nasty combo off with King, and I can not pull something similar to this for the life of me.DarkenRahlX wrote:King of Fighters 2003 is in my PS2 at the moment. Tryin to get prepared for KOFXI.
Riviera's awesome. The latest game I've been playing. Serene for teh win. I've been trying to hook up with the green haired chick, Fia or something, which kind of seemed like everyone's choice. Plus, she's easy to please.

I don't think half the toilet seats in the world are as clean as I should like; and only half of those are half as clean as they deserve. - tsubaimomo, July 26, 2010 3:00 am
What the fuck?? Is there like some sort of sim dating going on in this game??Eldo wrote:Riviera's awesome. The latest game I've been playing. Serene for teh win. I've been trying to hook up with the green haired chick, Fia or something, which kind of seemed like everyone's choice. Plus, she's easy to please.
Heh, not really. Just your decisions and responses on certain characters influence how they feel about you, and depending on which chick you chat up most, you get that ending.

I don't think half the toilet seats in the world are as clean as I should like; and only half of those are half as clean as they deserve. - tsubaimomo, July 26, 2010 3:00 am
- LordMune
- Femto's Favorite Member
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- Joined: Fri Apr 08, 2005 3:12 pm
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I've been playing a lot of Fire Emblem for the GBA lately, and I like it. I like it a lot. However, the frequency of random (permanent, as far as I know) deaths appear to have increased dramatically lately. Often enemies just sprint halfway across the map to randomly kill one of my poor archers in one hit. But then again, I do the same.
"I love a buz" - LordMune, 2012
Archers are shit. Practically useless against everything else, except for pegasus knights. I can't remember using an archer for the first one on GBA. Think I used Swordmasters alot because of their critical rates. Musn't forget the hero classes, defintely useful for me.LordMune wrote:I've been playing a lot of Fire Emblem for the GBA lately, and I like it. I like it a lot. However, the frequency of random (permanent, as far as I know) deaths appear to have increased dramatically lately. Often enemies just sprint halfway across the map to randomly kill one of my poor archers in one hit. But then again, I do the same.
Also, Assassin>everything else.
Too bad in Sacred Stones, they're underpowered. No more insane criticals.

I don't think half the toilet seats in the world are as clean as I should like; and only half of those are half as clean as they deserve. - tsubaimomo, July 26, 2010 3:00 am
- Femto
- Devourer of Children
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I haven't played that game in a really long time (the SVC engine is a complete turn off for me) but it's pretty easy from what I remember. Just do the qcfx2 motion towards the end of the move, not exactly after it, and remember that you need an extra stock to super cancel.Ayanami wrote:Hey Darken, you know how Shen can do a quarter circle motion punch special move and then cancel it into a super. Is it just me, or can no one else manage this? I am trying to get some sort of nasty combo off with King, and I can not pull something similar to this for the life of me.
- DarkenRahlX
- Crusher of Dreams
- Posts: 1516
- Joined: Wed Mar 23, 2005 3:11 am
- Location: Deployed in the Middle East
There are other characters who can cancel into supers. An example would be Ryo's qcb+lp and dp+sp combos into all his supers.Ayanami wrote:Funny, I was just playing KOF 2003. Hey Darken, you know how Shen can do a quarter circle motion punch special move and then cancel it into a super. Is it just me, or can no one else manage this? I am trying to get some sort of nasty combo off with King, and I can not pull something similar to this for the life of me.DarkenRahlX wrote:King of Fighters 2003 is in my PS2 at the moment. Tryin to get prepared for KOFXI.
None of kings special moves cancel into supers. Her close strong kick cancels into her super. One good little corner combo with King is a jump strong kick followed by standing strong kick then qcb, qcb + k. Does a 12 hit combo.

- LordMune
- Femto's Favorite Member
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- Joined: Fri Apr 08, 2005 3:12 pm
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I finished Fahrenheit today. It would have been a better game had they cut the sex scenes (they will be gone in the NTSC version though, Indingo Prophecy), and just let the game stay a psychological thriller with supernatural overtones, and not let it fall apart into a Matrix Revolutions-esqe mess at the end.